﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Deeper.Engine
{
	public class EachItem : IElement
	{
		public string Name { private set; get; }
		public EachItem(string name)
		{
			Name = name;
		}
		public void Render(System.IO.TextWriter writer)
		{

		}

		public override string ToString()
		{
			return string.Empty;
		}
	}
}
